The Teachers Pet
So here has been something that has been on my nerves for quite a while.
WHOLE GUILDS BETA TESTING
Who honestly thinks that this is a fair or even a good approach to "beta testing" new content? Just for starters, lets take a look at KoS and the raids presented there and what happened since they went live:
· Hurricanus - Script changed multile times to accomodate the idol aspect of the encounter
· 3 princes - Didnt even work correcly. Switch changed as well as hp increased. Script changed to function correctly as well
· Mutagenic Outcast - Number of fixes and changes
· Labratory of Lord Vyemm - I dont even think there is a number large enough to describe the number of times Vyemm/Alzid have been tweaked
· Talendor/Gorenaire - Both changed and even moved to a different zone in a sense
· Harla Dar - Made significantly easier and changed to a different zone again
· Deathtoll - Tarinax and Cruor have been modified many times
I am leaving Halls of Seeing and Lyceum out because neither of those zones went live until much later and were not around for the beta test. However; is anyone having a problem noticing the trend here? Every single one of these encounters had to be changed and/or fixed upon going live. Obviously pulling whole guilds into your beta system is not simply testing the encounter to ensure it works. What other possible reason could there be?
Oh thats right, the age old concept of l33t Beta Inf0z. I find it amusing how the SAME guilds get to beta test content for weeks on end, night after night, before anyone else even has a chance of seeing the encounter, let alone attempting it. This happens over and over and over, every time new content is added. Yes, there are 1 or 2 new guilds here and there, but that is just to save face and not appear to be showing blatant favoritism. Its pathetic.
I am not trying to take away from the guilds that test these encounters. They do put in their work to beat them. But I find it complete bull shit that they even get credit for world wide firsts on live servers when the content goes live. Grats, you got to try this night after night with no risk to you since you were in a sheltered testing enviroment while the rest of the world didnt even get the opportunity to watch. Congrats further for having the designer/developers of the encounter helping you and telling you the in's and out's along the way to try and "ensure the encounter is working". Its a load of bull shit.
The bottom line is that there are probably 15 guilds world wide that would easily kill these encounters giving all the beta info and all the extra time and help with the encounter. It is just downright sad that a guild would even try and claim to be the best after getting this special attention, and even sadder that they claim it doesnt help because some little things changed (wich of course they were still told about). The only thing amazing here is that often times other guilds who were not SOE's personal little bitches get the world firsts on things. Those are the guilds that I think are actually worth a damn. There are several of them scattered around SOE's servers, and everything they do is at a disadvantage because they didnt get WEEKS OF TESTING like some guilds.
You might think I am bitter about not getting my guild to beta test stuff. No, not bitter. If I was offered the chance would I take it? Of course! I would be a fool to not give my guild a leg up. That doesnt mean I support the idea. I am firmly against whole guilds, or even good percentages of guilds getting to beta test content. It is nothing but a way for the devs to show unbridled favoritism.
You may also be asking yourself, how do I know all this? Well let me tell you. When the KoS beta rolled around, I was lucky enough to receive a random invite. Caring about the game, I set off to try and explore the land and do the things beta testers are there to do. One of these guilds that are repeatedly copied to beta to test things was trying dilligently to recruit me to their guild at the time. For kicks, on beta I joined up with them. I saw first hand the exclusve testing, information, and treatment they received. I saw how night after night they were targeted and summoned into zones and throw against encounters. I did not go with them, but I witnessed it. This was not my guild and Ill be damned if I was going to ruin our credibility by "stealing" that info. Its really pathetic it takes these beta guilds more than 2 or 3 tries to ever beat this shit or that they ever do not beat it before anyone else because it is almost like the developers/designers give them blueprints to the inner workings of the encounter. Furthermore, these guilds are in constant dev communication and often exchange emails about things like exact timers and how encounters should be worked once they have been pushed live. Its a fucking joke.
Heres the deal: This content can be tested easily enough by the developers to see that it, for the most part is working and running its script correctly. That should be enough. When it hits live, we, the real players, will report the bugs as we find them, and you can then fix them in correspondance. Venekor in halls of seeing was a perfect example. It was too easy, so a script was added. The script worked improperly and was reported on. The script was changed, but still bugged. Again the players offered feedback and now it has been working for a long time. This is how all major encounters should be handled.
If you insist on giving people a leg up, take a collection of people from different servers. You people at SOE know damn well who the hardcore or bigtime guilds are. It would not be hard to take one or 2 from the different ones on different servers and combine them into a raid to give it a few run throughts. That way everyone has an equal footing if nothing else. Dont let the same people test it more than once or twice. You dont want them learning or defeating the encounter, just to ensure that for the most part it is working.
Most importantly though, and I cant say this enough: STOP LETTING WHOLE GUILDS BETA TEST CONTENT
Enough is enough. No, I dont want my guild beta testing, I dont want the neighbors guild, I dont want the kid down the street's guild and I dont want the guild across the country beta testing. If one or two of their members are randomely accepted into beta, no big deal, but copying over entire guilds and working exclusviely with them is fucking ridiculous and needs to end now.
The people in the hard working guilds that actualy play the game are getting tired of working 2x as hard for their rewards. They are tired of working harder than another guild, actually making more progress than they did but since they didnt get weeks of special treatment, having said guild rub it in their face like they are somehow superior. There is nothing the legitimate guilds can do because if they even say anything you will have 5000 ignorant, naive people who are completely obvlivious to the situation saying things like they are just jealous and angry they didnt get it first. Your damn right Im angry, not that I didnt get it first, there are lots of things I dont get first, but I am angry that these people get 3 weeks of hand holding and babysitting while the rest of us have to sit back and give them this headstart. Perhaps I should start refering to these beta guilds as Special Ed, since they obviously need this special help and attention.
The hardworking guilds communicate with each other. They are fed up. If EoF rolls around and this same shit of whole guilds beta testing content, getting a leg up, etc happens again, there are guilds canceling for good. In essence you are giving these guilds a cheat code to bypass content. I dont want your beta inf0z, I dont want your fucking help. I want everone on level ground. Random people taken from different servers and different guilds are enough to ensure encounters are working well enough to be pushed to live. Quit playing fucking favorites.
WHOLE GUILDS BETA TESTING
Who honestly thinks that this is a fair or even a good approach to "beta testing" new content? Just for starters, lets take a look at KoS and the raids presented there and what happened since they went live:
· Hurricanus - Script changed multile times to accomodate the idol aspect of the encounter
· 3 princes - Didnt even work correcly. Switch changed as well as hp increased. Script changed to function correctly as well
· Mutagenic Outcast - Number of fixes and changes
· Labratory of Lord Vyemm - I dont even think there is a number large enough to describe the number of times Vyemm/Alzid have been tweaked
· Talendor/Gorenaire - Both changed and even moved to a different zone in a sense
· Harla Dar - Made significantly easier and changed to a different zone again
· Deathtoll - Tarinax and Cruor have been modified many times
I am leaving Halls of Seeing and Lyceum out because neither of those zones went live until much later and were not around for the beta test. However; is anyone having a problem noticing the trend here? Every single one of these encounters had to be changed and/or fixed upon going live. Obviously pulling whole guilds into your beta system is not simply testing the encounter to ensure it works. What other possible reason could there be?
Oh thats right, the age old concept of l33t Beta Inf0z. I find it amusing how the SAME guilds get to beta test content for weeks on end, night after night, before anyone else even has a chance of seeing the encounter, let alone attempting it. This happens over and over and over, every time new content is added. Yes, there are 1 or 2 new guilds here and there, but that is just to save face and not appear to be showing blatant favoritism. Its pathetic.
I am not trying to take away from the guilds that test these encounters. They do put in their work to beat them. But I find it complete bull shit that they even get credit for world wide firsts on live servers when the content goes live. Grats, you got to try this night after night with no risk to you since you were in a sheltered testing enviroment while the rest of the world didnt even get the opportunity to watch. Congrats further for having the designer/developers of the encounter helping you and telling you the in's and out's along the way to try and "ensure the encounter is working". Its a load of bull shit.
The bottom line is that there are probably 15 guilds world wide that would easily kill these encounters giving all the beta info and all the extra time and help with the encounter. It is just downright sad that a guild would even try and claim to be the best after getting this special attention, and even sadder that they claim it doesnt help because some little things changed (wich of course they were still told about). The only thing amazing here is that often times other guilds who were not SOE's personal little bitches get the world firsts on things. Those are the guilds that I think are actually worth a damn. There are several of them scattered around SOE's servers, and everything they do is at a disadvantage because they didnt get WEEKS OF TESTING like some guilds.
You might think I am bitter about not getting my guild to beta test stuff. No, not bitter. If I was offered the chance would I take it? Of course! I would be a fool to not give my guild a leg up. That doesnt mean I support the idea. I am firmly against whole guilds, or even good percentages of guilds getting to beta test content. It is nothing but a way for the devs to show unbridled favoritism.
You may also be asking yourself, how do I know all this? Well let me tell you. When the KoS beta rolled around, I was lucky enough to receive a random invite. Caring about the game, I set off to try and explore the land and do the things beta testers are there to do. One of these guilds that are repeatedly copied to beta to test things was trying dilligently to recruit me to their guild at the time. For kicks, on beta I joined up with them. I saw first hand the exclusve testing, information, and treatment they received. I saw how night after night they were targeted and summoned into zones and throw against encounters. I did not go with them, but I witnessed it. This was not my guild and Ill be damned if I was going to ruin our credibility by "stealing" that info. Its really pathetic it takes these beta guilds more than 2 or 3 tries to ever beat this shit or that they ever do not beat it before anyone else because it is almost like the developers/designers give them blueprints to the inner workings of the encounter. Furthermore, these guilds are in constant dev communication and often exchange emails about things like exact timers and how encounters should be worked once they have been pushed live. Its a fucking joke.
Heres the deal: This content can be tested easily enough by the developers to see that it, for the most part is working and running its script correctly. That should be enough. When it hits live, we, the real players, will report the bugs as we find them, and you can then fix them in correspondance. Venekor in halls of seeing was a perfect example. It was too easy, so a script was added. The script worked improperly and was reported on. The script was changed, but still bugged. Again the players offered feedback and now it has been working for a long time. This is how all major encounters should be handled.
If you insist on giving people a leg up, take a collection of people from different servers. You people at SOE know damn well who the hardcore or bigtime guilds are. It would not be hard to take one or 2 from the different ones on different servers and combine them into a raid to give it a few run throughts. That way everyone has an equal footing if nothing else. Dont let the same people test it more than once or twice. You dont want them learning or defeating the encounter, just to ensure that for the most part it is working.
Most importantly though, and I cant say this enough: STOP LETTING WHOLE GUILDS BETA TEST CONTENT
Enough is enough. No, I dont want my guild beta testing, I dont want the neighbors guild, I dont want the kid down the street's guild and I dont want the guild across the country beta testing. If one or two of their members are randomely accepted into beta, no big deal, but copying over entire guilds and working exclusviely with them is fucking ridiculous and needs to end now.
The people in the hard working guilds that actualy play the game are getting tired of working 2x as hard for their rewards. They are tired of working harder than another guild, actually making more progress than they did but since they didnt get weeks of special treatment, having said guild rub it in their face like they are somehow superior. There is nothing the legitimate guilds can do because if they even say anything you will have 5000 ignorant, naive people who are completely obvlivious to the situation saying things like they are just jealous and angry they didnt get it first. Your damn right Im angry, not that I didnt get it first, there are lots of things I dont get first, but I am angry that these people get 3 weeks of hand holding and babysitting while the rest of us have to sit back and give them this headstart. Perhaps I should start refering to these beta guilds as Special Ed, since they obviously need this special help and attention.
The hardworking guilds communicate with each other. They are fed up. If EoF rolls around and this same shit of whole guilds beta testing content, getting a leg up, etc happens again, there are guilds canceling for good. In essence you are giving these guilds a cheat code to bypass content. I dont want your beta inf0z, I dont want your fucking help. I want everone on level ground. Random people taken from different servers and different guilds are enough to ensure encounters are working well enough to be pushed to live. Quit playing fucking favorites.