Tuesday, January 23, 2007

Item Revamp, part 5?

Congratulations SOE on failing at your jobs once again!

Today some new test notes were posted wich included the following:

- The mobs within Inner Sanctum have been raised in difficulty to reflect the quality of the items they drop.
- Many of the Emerald Halls rare drop items have been increased in quality to reflect the time investment and difficulty of obtaining them.

Great, another expansion with ANOTHER revamp several months into it's release. First let me touch on the Inner Sanctum change.

I really just have one question: Why the fuck did it take so long you dumbasses? Every real raider knew that those mobs were far too easy to be dropping 50% of the set gear. Why wasnt this change implemented the same day you added set gear to their loot tables? That would make sense. Now its too little too late. Everyone who can grab 23 random people now has set gear from these mobs. This change is the equivalent of adding a 12 hour lockout to labs if you only kill trash, its too little too late. The loot has already dropped. We were already having most of the set crap rot because we got it, as I am sure other guilds were too. I am all for more challenging encounters, but not once we've already gotten any worthwhile loot from them for the last month or so. Then it just becomes pointless. Good game on screwing this up.

Now for Emerald Halls. On the one hand, this loot seriously needed to be upgraded. On the otherhand, I am so fucking tired of EVERY SINGLE RELEASE having to have loot upgraded because the designers were too incompetant in the first place. Item girl needs to be fired. Her assistants need to be fired. Anyone who helped design this loot at all needs to never be allowed to work on loot again. Its terrible. Half the classes set gear has stats that make no sense and effects that are garbage. Hell, as a conjuror there is not one single piece of my set I would wear full time. I would swap in the robe periodically and that is it. Grats me on being above the pinacle of left side gear before the expansion was released, and that is just one of the many examples of how terrible your item creation is.

Anyways, more on the loot upgrade in EH. Calaglin was kind enough to log into test and compile links from various guilds to see what was changed. As near as we can tell, 99% of the loot that was changed dropped off the Gardener and Wuoshi. None of the lesser, random named loot drops seem to have been changed at all, and no changes to set gear. I am so glad this stuff was no trade so most of it was transmuted, not that it matters since a crappy 1hander for a druid was changed into a bad ass dps slasher and no dps class would have taken that sword if they had even the slightest amount of intelligence anyways.

Anyways check it out here.

3 Comments:

Blogger Ishbu said...

Hmm, after thinking about it, Im wrong.

Only DPS classes with a good amount of intelligence would have taken that sword because they would have had a good idea that SOE would change it because they always fuck up.

3:03 AM  
Blogger Ishbu said...

Ok, lets play the guessing game. What hurt this guy's feelings so much that he coudlnt even think of anything intelligent to say? Or is that person just legally retarded?

Those are really the only two options. Not sure why someone would want to make a post exposing themselves as such though.

5:15 PM  
Anonymous Anonymous said...

Wow, nobody has killed the Pumpkin Headed Horseman yet, so they upgrade the loot. Niceee.

7:24 AM  

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